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ClockWork Engima

Unreal Engine 5

A Detective-Mystery-Thriller set in a Steampunk-inspired universe of Chicago. You play as Kate Warne, a young, independent Private Investigator who is in the throughs of one of the city’s most troublesome cases. A killer has been running rampant throughout the city, kidnapping, torturing until death, and wantonly dumping the victims’ bodies throughout the streets of Chicago. It’s been weeks with no leads and with the World’s Fair drawing near its peak, both Kate and her contacts at the CPD are beginning to panic. One night, Kate is summoned to the mayor’s home to discuss the investigation and is blind-sided by what she discovers.

Experience Acquired

The skills and Knowledge I used & gained for success on this project.

Skills Gained

  • Encapsulating gameplay systems for future updating
  • Optimizing memory on runtime with soft referencing
  • A deep understanding of size's maps
  • Using the asset audit tool to reduce size maps and track memory

Skills Used

  • Production managment for a team of 5 members
  • Version control via github leveraging LFS
  • Constant and detailed communication between all team members